Subject Description
'Fundamentals of Computer Engineering' aims to provide a global
vision of Computer Engineering in both academic and professional
points of view. The course gives the students a grasp of the
fundamentals on which this engineering is based (mathematics,
physics, anthropology and ethics), the future professional careers
and the role of a computer engineer in today's society.
Students are expected to dedicate a total of 150 working hours to
this course. The course is divided into two parts: • Theoretical
Foundations. • Practical Skills - Introduction to web development.
In my class 1ºA, it´s being teached by Moisés Martínez Muñoz.
Units in this subject
Here are the following units with links to their pdf (This only in case you are a student or teacher of the ufv):
- Block 1 - Computer Engineering in Society
- FCE - Unit 0 - Intro
- FCE - Unit 1 - Background and historical perspectives
- FCE - Unit 2 - The current context of Computer Science
- FCE - Unit 3 - Computer Engineering as a Degree and Profession
- Block 2 - Current paradigms and trends in systems and applications
- FCE - Unit 4 - Hardware
- FCE - Unit 5 - Software
- FCE - Unit 6 - Operating Systems
- FCE - Unit 7 - Networks
- FCE - Unit 8 - New trends
- Block 3 - Information and Data
- FCE - Unit 9-1 - Information and Data
- FCE - 9.2 - Information and Data
- FCE - Unit 10 - Information and Big Data
- Block 4 - Software Development
- FCE - Unit 1 - Introduction to Software Development I
- FCE - Unit 2 - Introduction to Software Development II
- Block 5 - Web Applications
Practical work
This is the practical Work that we did in this subject:
- Activity I-My first repository
- Activity II-Conflict resolution
- Activity III-My first web page
- Activity IV- From my web page to my web app (Optional)
- Practical work I-Research topics
- Practical work II-